Author Topic: Multiple servers using C/C++ API  (Read 4401 times)

samothx

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Multiple servers using C/C++ API
« on: August 23, 2007, 01:22:25 PM »
Hi Folks,

I found old post inthis forum stating that using more than one server connection in the same process is not supported by the C/C++ version of the SDK, due to it not beeing threadsafe.
There was though talk of a solution based on function 'conn_main_loop'.
I have not found any documentation to this function and the signature looks rather simple..
Has anyone got a hint or an example on how to use this function to receive events from more than one server connection ?

Cheers Thomas

Marked as best answer by on Yesterday at 07:36:33 PM

Offline bublepaw

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Re: Multiple servers using C/C++ API
« Reply #1 on: August 23, 2007, 06:18:55 PM »
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  • Hi Thomas,

    There is one important thing to remeber. C/C++ SDK will be no longer supported - my company recently received info from Genesys that we should migrate all our applications using C/C++ SDK to Voice Agent Platform SDK or Universal SDK till march 2010 as this is EOM date.
    I also found some Genesys ticket where support sugests using other api then C/C++ when handling multiple connections.